I will keep it simple for this example solution by using only one function. Create drawings and diagrams with the free JavaScript library. Our app needs the actual canvas element along with the functions to recognise the touches and movement on the canvas. Nothing new here. You can draw different shapes and can design them, move shapes inside canvas chosen region. The fillStyle and strokeStyle properties of the 2D drawing context will determine the fill and stroke styles. We can keep reusing the class to make more squares/rectangles: We create an array and populate it with new Rectangles positioned based on the mySquare object created earlier. Ready to use components available for React.js, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Inferno, Solid, Riot and Web Components. DrawerJs. What two properties can we set to change the fill and outline styles? HTML5 features the
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